The ColonistsYou were breed from the beginning to conquer Senestra-3. It took long training, many operations and loads of bionics to tune your organisms to work on strange and toxic atmo of Senestra-3.As you were few and selected, you were supposed to breed. Breed fast and efficiently, to have real Senestra-3'ers who'd have the qualities you possess, naturally. The cumbersome existence you were forced to go through would be just an fairytale for the next generation. You know that if you'd fail, there wouldn't be anyone who'd have better chances or possibilities. You were all given a hefty portion of the Senestra-3 as token for your sacrifice. Last three years you have lived your separate lives in modification tanks. Many of you died, you know that you were the strongest, the most recilient and the ones who'd earn a lot through your change, but the burden of Senestra-3 would be eternal. There wouldn't be no going back; your alterations were irreparable. No matter what would happen, you could never leave Senestra. Long time ago, you had names and identities. Now you only possess of manufacturing model, a type to which function you were most attuned to do. Unfortunately the group doesn't quite possess all functions necassary, so you're aware that improvisation would be needed. Or maybe you'll find some of the old colonists or scouts who'd aid you in your mission. Maybe... The older generation colonists who lived inside a dome sent quite a lot of material about the Senestra-3 before their disappearance. You know what you're up to; a hostile world which used to be inhabited in ancient times. A world full of miraclous, but so alien lifeforms that you were supposed to tame for the greater good of humankind. There would be countless new medicines, weapons and other inventions to be found from this planet. You are aware that it'll take some 3-4 hours for you to get even partial vision and up to a year to get full speaking abilities. Even your bionic-body wouldn't adapt faster than that. You are sent in pairs to the location of last beacon signal sent. During last four days, there hasn't been any signals what-so-ever. Your group of eight survivors consist of (in the pairs they enter in):
You're to be sent in pairs to the location using material transformer. Your items, belongings, tools, clothes and other items will follow right after you've been accustomed to see. Special instructions for ColonistsYou won't see in the beginning (eg. you're blindfolded). If you vision comes back during the game, take your time to play the effects. Having vision might not be trivial. Colonist game in short
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